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User Experience
School of product management

19 July, 2026

Break into UX with this beginner-friendly Nanodegree. Learn the full design process—from scoping and research to wireframing and testing—and graduate with a portfolio that showcases your UX thinking a...

$89.00FREE

User Experience

Course 1: Welcome to the User Experience Nanodegree Program 50 minutesUser Experience Nanodegree Program IntroductionGetting HelpYou are starting a challenging but rewarding journey! Take 5 minutes to read how to get help with projects and content.Course 2: UX Fundamentals & Design Research Learn the fundamentals of User Experience Design.14 hoursCourse OverviewIn this lesson, we'll introduce your instructor, give a brief overview of the course, and look ahead to what you'll be building for your final project.UX: The Good, the Bad and the UglyIn this lesson, we'll look at fundamental UX concepts, including basic design principles, how to evaluate usability, and how to think like a UX designer. Research FirstResearch is an essential part of UX design. In this lesson, you'll learn how to plan a UX research study, how to conduct a semi-structured interview, and how to ask effective questions on a survey.Design for HumansHumans are complex creatures. In this lesson, we'll look deeper into how to take psychology into consideration when we make design decisions.Project: UX ResearchIn this project you will conduct an entire UX Research study from start to finish that will result in generating a report and integrating that research into a sketch of the design.Course 3: Concept to Low-Fidelity Prototyping The best products have gone through rounds of iteration based on user research and feedback. Learn the process of a design sprint, and how to translate findings from research into a prototype that can be tested with users. Understand how to foster team collaboration and use divergent and convergent thinking to rapidly create testable prototypes. Apply user interface principles in the design of a clickable prototype, and conduct a usability test to gain valuable feedback from users that can be used in design iterations.15 hoursCourse OverviewIn this lesson, we'll introduce your instructor, give a brief overview of the course, and look ahead to what you'll be building for your final project.Define the Design SprintLet's look at how to explore product opportunities collaboratively—while reducing our risks and ensuring our team is aligned throughout an ambiguous design process.Synthesis: Research to FeaturesThe best products are informed by user needs. Let's look at how we can use research to find those needs—and uncover high-value product features that we can target in our designs.UI PrinciplesGreat products don't re-invent the wheel; they expand on design patterns that users are already comfortable with. In this lesson, we'll explore some fundamental UI principles for digital products.Clickable PrototypingIt's expensive to engineer and implement solutions in code. In this lesson, we'll practice the hard skill of building an interactive prototype that feels like a real piece of software.Usability TestingEven the best looking designs may have unexpected problems. You'll learn hard skills to take your designs into the wild to identify issues early.Project: Low-Fidelity Rapid Prototyping SprintIn this project, you'll demonstrate a grasp on the design process from customer understanding through to lo-fi prototyping.Course 4: High-Fidelity Prototyping to Post-Launch Analysis Once products have been tested for its effectiveness, they need to be enhanced for engagement. Learn advanced user interface principles to build interactive designs that are ready to be handed off to engineering for feedback. Understand how to solicit and integrate feedback from engineering to enhance the design before it is ready for development. Assess the engagement of the product through remote usability testing and other experimentation methods. Finally, you’ll learn how to improve design and user experiences based on engagement data in order to increase key performance indicators.16 hoursCourse OverviewIn this lesson, we'll introduce your instructor, give a brief overview of the course, and look ahead to what you'll be building for your final project.UI Design BasicsGet into UI basics, UI vs UX, basic design principles, and the role typography, design systems and style guides play for a UX Designer.Building Interactive DesignsLearn about levels of fidelity in design, using a tool called Figma to build out a high-fidelity design of your own. Then, add interactivity by creating a clickable prototype!Midterm: Create & Improve a High-Fidelity DesignBuild on the digital design you made for the mobile or web application in Course 2 to create a High-Fidelity Mockup, and then implement it in a clickable prototype.Preparing Design for Engineering HandoffEngineering handoff is a key part of a UX Designer’s role, yet often overlooked by those new to the field. Learn about the deliverables for handoff and how best to collaborate with your team!Improving Design PerformanceUse KPI’s to improve your design, and learn how analytics and testing can be used for data-based improvements.Final: Create & Improve a High-Fidelity DesignTake the clickable prototype you created in your midterm and improve the accessibility of your design, iterate on your design based on Data & KPIs, and hand-off to engineering.Course 5: Capstone 5 hoursPortfolio BasicsIn this lesson, we’ll be exploring the purpose and uses of a portfolio as a communication tool or artifact in your professional career: portfolio as storytelling, what it is, how it's structured and used, what to include, and what to avoid as you express your experience and abilities in user experience.Building a Starter PortfolioCreating your portfolio is an opportunity to apply design process to communicating your capabilities as professional. In this lesson, we'll discuss how to create a project case study from a past UX project, how to build a starter portfolio, and practices for maintaining your portfolio as you progress in your career.UX Portfolio Case StudyCompanyAbout UsWhy Udacity?BlogIn the NewsJobs at UdacityBecome a MentorPartner with UdacityResourcesCatalogCareer OutcomesHelp and FAQScholarshipsResource CenterFeatured ProgramsBusiness AnalyticsSQLAWS Cloud ArchitectData AnalystIntro to ProgrammingDigital MarketingSelf Driving Car EngineerOnly at UdacityArtificial IntelligenceDeep LearningDigital MarketingFlying Car and Autonomous Flight EngineerIntro to Self-Driving CarsMachine Learning EngineerRobotics Software EngineerAI Master’sMaster of Business AdministrationMaster of Science in AIUdacity SchoolsSchool of Animation and Game DevelopmentSchool of Artificial IntelligenceSchool of Autonomous SystemsSchool of BusinessCareer ResourcesSchool of Cloud ComputingSchool of CybersecuritySchool of Data ScienceSchool of DevOpsSchool of Executive LeadershipSchool of Product ManagementSchool of Programming and Development

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